Tuesday, May 3, 2011

Crysis 2


Rain hammers down on the streets of New York City's Times Square. Upturned police cruisers spit fire into the night as the top half of a giant skyscraper lay crushed over the back of an 18-wheeler. A NYC police station is a few feet from my location, but I'm hardly safe. A State of Emergency's been declared, ordering the "Evacuation of Manhattan," and cement barricades lined with razor wire alongside heavily-armored military vehicles choke off the famous intersection.
I clench a Joint Anti-Tank Weapon -- or JAW -- in my hands, remembering my orders to defend this chopper evac site at all costs, as something stomps towards my location: A hulking mechanical killer built from nearly indestructible alien technology, inaptly named the "Pinger." This is just one of manymissions packed into Crysis 2's meaty campaign (which takes a good 10-12 hours to complete), but it provides a clear image of what it's like to actually play the game, all of which takes place in various real and fictional locations in and around New York City.
Crysis 2 picks up after the events of the original game, dropping you in the middle of a near-future NYC, which is stricken by not one, but two disasters: a viral pandemic and an alien invasion. At the beginning of the game you inherit the new and improved Nanosuit 2, which the game describes as a piece of combat technology so complete that "the divide between man and weapon disappears." Crysis2's science fiction feels a bit familiar at times, but the experience itself is really what makes Crytek's multiplatform sequel stand out amongst others in its class. It's an exhilarating action game, both in single-player and multiplayer, that sets a new standard for sci-fi themed shooters.


  • Release Date: Mar. 22, 2011
  • Publisher: EA
  • Developer: Crytek
  • Platform(s): Xbox 360 PS3PC
  • Genre: Action

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